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| Name: Mesa-glut-devel | Distribution: M&L Doors 2.2 |
| Version: 3.1 | Vendor: Brian Paul <brian_paul(at)avid.com> |
| Release: 1 | Build date : Wed Dec 22 11:04:48 1999 |
| Group: Development/Libraries | Build host: m1 |
| Size: 376157 | Source RPM: Mesa-3.1-1.src.rpm |
| Packager: Peter Hanecak <hanecak(at)megaloman.sk> | |
| Url: http://www.ssec.wisc.edu/~brianp/Mesa.html | |
| Summary: The GLUT (OpenGL Utility Toolkit) development environment for Mesa/OpenGL 3-D graphics. | |
Mesa-glut-devel contains the static version of the GLUT (OpenGL Utility Toolkit) library and includes files needed for GLUT development. OpenGL is a Silicon Graphics, Inc., graphics utilities toolkit. The Mesa 3-D graphics library is a freeware equivalent to OpenGL. Both OpenGL and Mesa work with GLUT. You should install mesa-glut-devel if you want to develop GLUT programs. If you install mesa-glut-devel, you also need to install mesa, mesa-glut, and possibly mesa-demos. If you also want to develop Mesa applications, you need to also install mesa-devel.
GPL
* Fri Dec 17 1999 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1-1]
- added demos/gloss.c
- added xdemos/glxdpyinfo.c
- added GLX_ARB_get_proc_address extension
- several vertex array bug fixes
- overlapping glCopyPixels with pixel zooming now works
- glXUseXFont() bitmaps were vertically shifted by one pixel
* Mon Sep 27 1999 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta3-1]
- New:
- optimized glAccum function
- optimized 24bpp rendering in XMesa driver
- GLU 1.2 polygon tessellator
- Ongoing optimization of transformation code in Mesa and the
FX driver.
- Bug Fixes:
- glGetTexLevelParameter wasn't fully implemented
- glXUseXFont now handles multi-byte fonts
- glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result
- alpha channel of blending points, lines was sometimes incorrect
- Changes:
- New library names: "libGL" instead of "libMesaGL"
- New library numbering: libGL.so.1.2.310
- New subdirectories: docs/ and bin/
- New Makefile-system (autoconf,automake,libtool)
* Tue Jun 01 1999 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta2-2]
- Forgot to include some header files. :(
* Thu May 27 1999 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta2-1]
- New:
- multi-textured points and lines (mjk(at)nvidia.com)
- optimized 24bpp X rendering (bernd.paysan(at)gmx.de)
- added allegro support (bernie-t(at)geocities.com)
- cleaned-up Windows-related stuff (Ted Jump)
- minor stereo changes (KendallB(at)scitechsoft.com)
- new BeOS driver which implements BGLView class
- new Direct3D driver (see src/D3D)
- more efficient filled gluCylinder() function
- utilities: util/showbuffer.[ch] and util/glstate.[ch]
- fixed some IRIX compiler warnings
- added support for building Mesa in XFree86 with
SGI's GLX (kevin(at)precisioninsight.com)
- Bug fixes:
- a variety of Windows/Mesa bug fixes (mjk(at)nvidia.com)
- packed pixel images weren't unpacked correctly
- patches some win32 files in GLUT (mjk(at)nvidia.com)
- glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX
- fixed lighting bug in Keith's new shading code
- fixed texture segfault seen in Lament screensaver
- fixed miscellaneous low-memory bugs
- glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken
- GL_LINEAR sampling of 3D textures was broken
- fixed SVR4 'cc' compiler macro problem (dawes(at)xfree86.org)
- added GL_TEXTURE_PRIORITY fix (keithh(at)netcomuk.co.uk)
- fixed wide point and wide line conformance bugs (brianp)
- Changes:
- some device driver changes (see src/dd.h)
- new copyright on core Mesa code
* Thu Feb 04 1999 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta1-5]
- Attempt to make packages relocatable.
* Wed Dec 16 1998 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta1-4]
- Updated Specfile to conform to Red Hat Contrib|Net.
* Tue Dec 15 1998 Ryan Weaver <ryanw(at)infohwy.com>
[Mesa-3.1beta1-3]
- Split Packages.
- Added stuff from rawhide Mesa-3.0 spec file.
/usr/include/GL/glut.h /usr/lib/libglut.a /usr/lib/libglut.so
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Peter Hanecak, Thu Jan 19 04:48:28 2012