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Name: Mesa-glut-devel | Distribution: M&L Doors 2.2 |
Version: 3.1 | Vendor: Brian Paul <brian_paul(at)avid.com> |
Release: 1 | Build date : Wed Dec 22 11:04:48 1999 |
Group: Development/Libraries | Build host: m1 |
Size: 376157 | Source RPM: Mesa-3.1-1.src.rpm |
Packager: Peter Hanecak <hanecak(at)megaloman.sk> | |
Url: http://www.ssec.wisc.edu/~brianp/Mesa.html | |
Summary: The GLUT (OpenGL Utility Toolkit) development environment for Mesa/OpenGL 3-D graphics. |
Mesa-glut-devel contains the static version of the GLUT (OpenGL Utility Toolkit) library and includes files needed for GLUT development. OpenGL is a Silicon Graphics, Inc., graphics utilities toolkit. The Mesa 3-D graphics library is a freeware equivalent to OpenGL. Both OpenGL and Mesa work with GLUT. You should install mesa-glut-devel if you want to develop GLUT programs. If you install mesa-glut-devel, you also need to install mesa, mesa-glut, and possibly mesa-demos. If you also want to develop Mesa applications, you need to also install mesa-devel.
GPL
* Fri Dec 17 1999 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1-1] - added demos/gloss.c - added xdemos/glxdpyinfo.c - added GLX_ARB_get_proc_address extension - several vertex array bug fixes - overlapping glCopyPixels with pixel zooming now works - glXUseXFont() bitmaps were vertically shifted by one pixel * Mon Sep 27 1999 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta3-1] - New: - optimized glAccum function - optimized 24bpp rendering in XMesa driver - GLU 1.2 polygon tessellator - Ongoing optimization of transformation code in Mesa and the FX driver. - Bug Fixes: - glGetTexLevelParameter wasn't fully implemented - glXUseXFont now handles multi-byte fonts - glIsEnabled(GL_TEXTURE_2D / 3D) returned wrong result - alpha channel of blending points, lines was sometimes incorrect - Changes: - New library names: "libGL" instead of "libMesaGL" - New library numbering: libGL.so.1.2.310 - New subdirectories: docs/ and bin/ - New Makefile-system (autoconf,automake,libtool) * Tue Jun 01 1999 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta2-2] - Forgot to include some header files. :( * Thu May 27 1999 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta2-1] - New: - multi-textured points and lines (mjk(at)nvidia.com) - optimized 24bpp X rendering (bernd.paysan(at)gmx.de) - added allegro support (bernie-t(at)geocities.com) - cleaned-up Windows-related stuff (Ted Jump) - minor stereo changes (KendallB(at)scitechsoft.com) - new BeOS driver which implements BGLView class - new Direct3D driver (see src/D3D) - more efficient filled gluCylinder() function - utilities: util/showbuffer.[ch] and util/glstate.[ch] - fixed some IRIX compiler warnings - added support for building Mesa in XFree86 with SGI's GLX (kevin(at)precisioninsight.com) - Bug fixes: - a variety of Windows/Mesa bug fixes (mjk(at)nvidia.com) - packed pixel images weren't unpacked correctly - patches some win32 files in GLUT (mjk(at)nvidia.com) - glTexImage[123]D() didn't accept internalFormat == GL_COLOR_INDEX - fixed lighting bug in Keith's new shading code - fixed texture segfault seen in Lament screensaver - fixed miscellaneous low-memory bugs - glClear(GL_COLOR_BUFFER_BIT) with RGBA or CI masking was broken - GL_LINEAR sampling of 3D textures was broken - fixed SVR4 'cc' compiler macro problem (dawes(at)xfree86.org) - added GL_TEXTURE_PRIORITY fix (keithh(at)netcomuk.co.uk) - fixed wide point and wide line conformance bugs (brianp) - Changes: - some device driver changes (see src/dd.h) - new copyright on core Mesa code * Thu Feb 04 1999 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta1-5] - Attempt to make packages relocatable. * Wed Dec 16 1998 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta1-4] - Updated Specfile to conform to Red Hat Contrib|Net. * Tue Dec 15 1998 Ryan Weaver <ryanw(at)infohwy.com> [Mesa-3.1beta1-3] - Split Packages. - Added stuff from rawhide Mesa-3.0 spec file.
/usr/include/GL/glut.h /usr/lib/libglut.a /usr/lib/libglut.so
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Peter Hanecak, Fri Jun 10 14:09:19 2016