dcop Library API Documentation

DCOPObjectProxy Class Reference

You must use a proxy if you want to dispatch method calls for object IDs which dont have (yet) a corresponding DCOPObject. More...

#include <dcopobject.h>

List of all members.

Public Methods

 DCOPObjectProxy ()
 Creates a new proxy.

 DCOPObjectProxy (DCOPClient *)
 Obsolete, do not use.

virtual ~DCOPObjectProxy ()
 Destroy the proxy.

virtual bool process (const QCString &obj, const QCString &fun, const QByteArray &data, QCString &replyType, QByteArray &replyData)
 Reimplement this method to dispatch method calls.


Detailed Description

You must use a proxy if you want to dispatch method calls for object IDs which dont have (yet) a corresponding DCOPObject.

This is somewhat like virtual object references in CORBA.

See also:
DCOPObject , DCOPClient
Author:
Matthias Ettrich <ettrich@kde.org>

Definition at line 350 of file dcopobject.h.


Constructor & Destructor Documentation

DCOPObjectProxy::DCOPObjectProxy  
 

Creates a new proxy.

Definition at line 250 of file dcopobject.cpp.

References QPtrList< DCOPObjectProxy >::append().

DCOPObjectProxy::DCOPObjectProxy DCOPClient  
 

Obsolete, do not use.

DCOP clients know about object proxies automatically.

Deprecated:

Definition at line 257 of file dcopobject.cpp.

References QPtrList< DCOPObjectProxy >::append().

DCOPObjectProxy::~DCOPObjectProxy   [virtual]
 

Destroy the proxy.

Definition at line 264 of file dcopobject.cpp.

References QPtrList< DCOPObjectProxy >::removeRef().


Member Function Documentation

bool DCOPObjectProxy::process const QCString   obj,
const QCString   fun,
const QByteArray   data,
QCString   replyType,
QByteArray   replyData
[virtual]
 

Reimplement this method to dispatch method calls.

This method is called of all proxies if the DCOPClient knows no object with the id obj. If the first proxy returns true, the DCOPClient will no longer call other proxies.

The object id obj may be empty for app-wide function calls no associated with any object.

Parameters:
fun  is the normalized function signature. Such a signature usually looks like foobar(QString,int). The return type, qualifiers like "const" etc. are not part of the signature.
data  the received data
replyType  write the reply type in this string
replyData  write the reply data in this array
Returns:
true if successful, false otherwise. The default implementation returns always false.

Definition at line 270 of file dcopobject.cpp.


The documentation for this class was generated from the following files:
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